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Submitted on
January 24, 2013
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Rigged Hands by DennisH2010 Rigged Hands by DennisH2010
Rigged Hand Model

With the Displacement modifier you can adjust the thickness of the hand,
each finger can be controlled with only one bone per finger and
that is a separate bone to clench a fist.

Without subsurf modifier, one hand has 512 quads, ideal for modern first person shooters, I think.

All textures 2048px.

if you want to download this blend go to Blendswap:
[link]

if you want it to see the 3d model in your browser check p3d.in:
[link]

The hand would also used for a short film called "Droop" by Manuel L
[link]

have fun with it and feel free to use this hand for your projects :)
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:iconjs-graphics:
JS-Graphics Featured By Owner Feb 2, 2013  Hobbyist Artist
Looks fantastic! The only thing that's missing is the little notch of bone on top of the wrist. But I can't complain its way better than what I can do.
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:icondalus:
Dalus Featured By Owner Jan 26, 2013  Hobbyist Digital Artist
512 triangles without subdivision? Or are we talking polys (quads)? Either way, I think you could go a bit higher without it being a problem for most PCs.
Reply
:icondennish2010:
DennisH2010 Featured By Owner Jan 26, 2013  Professional Digital Artist
I mean polygons (quads), sorry i forgot the metering unit, when this is to low one subdivion heightens the hand up to 2591 quads. How much polygons would you use?
Reply
:icondalus:
Dalus Featured By Owner Jan 26, 2013  Hobbyist Digital Artist
It looks good overall, but I think I'd put a couple more edgeloops around the joints in the fingers. I did a hand model for an FPS project just a little while ago, and it's around 1,400 triangles. I sorta went the opposite route, though. It's more polys, but the texture is smaller than what you're using (1024x1024).

I'm not saying what I did is the definitively correct way to do it, but I don't think it would be an issue for a modern PC and game engine to handle a slightly more complex mesh.
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:iconrealtimebrush:
RealTimeBrush Featured By Owner Jan 25, 2013
Very nice piece of work, great looking hand and an excellent rig for it too. Many thanks for sharing.
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:icondennish2010:
DennisH2010 Featured By Owner Jan 26, 2013  Professional Digital Artist
:)
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:iconluminokan:
Luminokan Featured By Owner Jan 25, 2013  Hobbyist General Artist
Aweome, great work!

:)
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:icondennish2010:
DennisH2010 Featured By Owner Jan 26, 2013  Professional Digital Artist
Thank you:)
Reply
:iconluminokan:
Luminokan Featured By Owner Jan 28, 2013  Hobbyist General Artist
You are wellcome :D
Reply
:iconshcadeyuve:
shcadeYuVE Featured By Owner Jan 24, 2013  Hobbyist Digital Artist
Sehr gut geworden, sieht klasse aus, hab mich mal an
Händen probiert, und kläglich versagt, deswegen, doppeltes Lob:)
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